This weekend I defiantly made a big step with my game Heroes Labyrinth.  Now I have the base for an objective for my game (TAKE OUT THE CASTLE).  This castle entity also provides a means for your Units to re-spawn after they die.  This re-spawn is on a timer of 5 turns currently and may be adjusted when I get to the process of balancing the game out. Below is a video recapping some of the new features in the game as well as a direct link to the game to test out yourself.

Link:

HEROES LABYRINTH

Overview Video:


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